You are asleep. You are also armed. So is everyone else.
WET DREAMS is a PvPvE extraction FPS set inside the surreal, ever-shifting dreamworld of REM — up to 4 players per squad, 12 per server, and the alarm clock is always ticking.
Select your Dream Caster from a suite of water-bending weapons developed by the mysterious agency Cell Division and drop in. Your Tuk Tuk comes with you — a living, bondable companion who serves as your mobile base, loot storage, and best friend in the dream. Fish for magical airborne creatures. Loot your own subconscious. Befriend bizarre NPCs. Unravel a Cold War-era government conspiracy. Extract before the session ends.
The REM Cycle shifts while you play — Dream, Nightmare, and something rarer than either. Every session starts you as an average kid. Every session ends you as something close to superhuman. Then you wake up and do it again.
Between dives, your Room waits — a space you build out, half strategic hub, half social lobby. What you haul back and put on display here changes what the next dream becomes. The Room isn't a menu. It's a living variable in the dream.
There are other Dreamers. Wave hello or cause irreversible emotional damage — your call.
A PvPvE extraction FPS and immersive sim built around two alternating spaces — REM and the Room. Dive. Survive. Extract. Nest. Repeat. The loop is simple. Nothing inside it is.
REM is a semi-open dreamworld that doesn't obey chronology — the 1970s, 80s, 90s, and early 2000s bleeding together, pulled from decades of cultural memory at once. It's populated by NPCs with their own agendas, wildlife that adapted to things nothing should have to adapt to, and a Cold War–era conspiracy that was operating inside human sleep long before you got here. The world shifts between states based on what you — and every other Dreamer on the server — are doing. Push it too hard and it pushes back.
Between dives, you wake up in your bedroom — a customizable, physics-based space in an alternate-reality 1999. Everything you bring back from REM lives here: figurines, VHS tapes, posters, books, trinkets. Some of it is just décor. Some of it changes the dream. A monster-movie poster might spawn the monster. An action figure might walk in as a hireable companion. Your Room is a living variable in the dream — arrange it with intention.
Nostalgia. Emergence. Diegetic everything. No HUD. No abstract menus. All information lives in the world itself. Accessible by default, deep by discovery. The best stories in Wet Dreams are the ones players tell each other afterward.
DEEP ESTATE is an independent studio based in Los Angeles. Wet Dreams is the debut title.
Coming to PC and Console in 2027. No Steam page yet — sign up for the beta waitlist to stay in the loop first.
We collect the bare minimum, we don't sell anything, and we only email you about Wet Dreams. That's it. The longer version is below if you want it.
If you join the beta waitlist, we collect your email address. If you use the Drop a Line contact form, we collect your name, email, subject, and message. We don't collect anything you don't type in yourself.
We use your email to keep you posted on Wet Dreams — beta access, playtests, and launch news. Contact messages are used to reply to you. We don't sell, rent, or trade your information to anyone. Ever.
Form submissions are processed through our hosting provider (Netlify) and delivered to our own email inboxes. We don't pipe your data into third-party advertising or marketing platforms.
We may use privacy-respecting analytics to understand how many people visit and which pages they read, in aggregate. This site does not require advertising cookies to function. If we add any tracking before launch, this policy will be updated to say so.
You can ask us to show you what we have, correct it, or delete it at any time. Every email we send includes a way to unsubscribe. To make a request, email info@wetdreamsgame.com.
Wet Dreams and this site are intended for a general audience and are not directed at children under 13. We do not knowingly collect information from children under 13.
Deep Estate · Los Angeles, California
Privacy questions: info@wetdreamsgame.com







A joint NASA and Department of Energy program. Established early 1960s.
Mission classification: RESTRICTED — Tier 4.
This directory has been flagged for review. Its contents are not available at your clearance level.
Personnel are reminded that the work continues whether or not it is observed.
Last accessed: [REDACTED] | Modified: [REDACTED]
Your pet fish has escaped into the dream realm.
Please dive in to retrieve it.
There are other Dreamers.
Your message has been sent into the dream realm.
We'll find you in your next REM cycle. 🐟